This website contains help and advice regarding managing the digital wellbeing of young people. Aside from a range of materials presented regarding the concept of digital wellbeing, what impacts on your digital wellbeing and top tips. In addition, there are some positive questions posed at the end of the page which can be used as excellent starter points for engagement with groups of young people, and perhaps can lead to the translation of these through to more creative co-created resources with young people.
Social media and well-being
The presentation introduces the subject of social media use and well-being. There are questions to be discussed with the students, such as: How do you use social media? Why do you use social media? How often do you comment on posts on social media? What kind of photos or other pictures do you use on social media? The purpose of the presentation is to evoke a student’s thinking about her or his own use of social media
Critical Digital Literacies Framework
The Critical Digital Literacies framework for educators aims to capture the various dimensions and sub-dimensions of critical digital literacies which are vital for educators and students living, teaching and learning in a digital world.
Read the Framework here.
Escola Virolai case Primary school
This resource is a learning object based on technology H5P and could be implemented in
any WordPress or Moodle course.
It contains a full activity aimed at exploring a dimension of the Critical Digital Literacies Framework: Digital Well-being and Safety. The aim of the activities embedded in this learning object are to develop teachers’ understanding of the main problems of
technology usage around the CDL subdimensions Online safety, Digital Overexposure and Digital selfhood for the primary school level.
Therefore the teachers can delve into the concepts, current research and policymaking context; they are offered questions to reflect on their teaching to deal with a critical usage of technology.
Moreover, the teachers are provided with some instructions to reflect on design for learning to develop critical digital literacies in their classrooms.